Bio
Andrew Hyte is the Principal Enterprise AI Architect at Fishbowl Inventory, where he leads a new AI Ops team in IT. In four months he designed and built Atlas, the company's internal AI platform, so that every employee, not only engineers, can put governed AI tools to work.
Atlas began as his proposal. He ran a structured build, buy, and hybrid evaluation that included Glean and RunLayer, weighed each layer on its own merits, and made the case to leadership to build, which they approved. His test was swap cost rather than feature count: the best model changes within a quarter, so Atlas keeps the model, tools, surface, execution, and memory each behind a replaceable boundary. Owning that layer also keeps the company's IP in its own hands: the workflows, agents, and skills employees create, and the data behind them, stay on Fishbowl's own servers, so a new model, platform, or AI contract never means leaving that work behind.
The foundation is the Atlas Gateway: 177 tools across 25 provider modules, including 57 Fishbowl inventory and manufacturing tools that no vendor sells. Because it speaks plain MCP, the same tools, identity, and audit trail are live in Claude, ChatGPT, Codex, Cursor, and other clients. Every call carries the employee's own identity, and each person's tool list is computed from their directory groups, so an agent never sees or does more than the person who owns it.
On top of it he built Atlas Studio for the rest of the company: chat in the browser and a signed desktop app, reusable skills, scheduled agents, and apps that employees build and Atlas hosts with the same governed tools. In its first eleven days, 65 of Fishbowl's 222 employees used chat and at least 25 of them worked outside engineering. For engineers he also built Atlas Builder, which takes a ticket through a sandboxed, test-driven run to a draft merge request.
That work grew out of his time as Principal AI Engineer, where he built Fishbowl's Claude Code agentic coding pipeline and MCP context servers, and as Senior Software Engineer, where he architected a production micro-frontend platform with single-spa and led the team that won the Applied AI Hackathon. Before Fishbowl he was Lead Frontend Engineer at ON Platform (GameOn), where he built a no-code editor for conversational AI reply flows, and he held earlier roles at Bark Technologies, Router Limits, and the Missionary Training Center.
Outside of work, Andrew enjoys hiking, skiing, and spending time with his wife and two kids. A hands-on builder, he is always working on new projects, so ask him about his latest carpentry endeavor.
Portfolio
Carven
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Aurebral Unreleased
ON UI Components
Resume Site Architecture
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