Bio
Andrew Hyte is an AI-native engineer and Principal Enterprise AI Architect at Fishbowl Inventory. He designs the systems coding agents use to implement changes, from refining product requests and prioritizing tickets to test-first plans, automated QA, GitLab pipelines, and review. He uses run failures and review findings to improve the instructions, context, and checks that guide the next change.
Andrew proposed Atlas after evaluating whether to build, buy, or combine the two approaches. He won leadership approval to build it around two priorities: making it easy to replace components as needs change and keeping employee-created workflows, agents, skills, and their data on Fishbowl's own infrastructure. The architecture lets Fishbowl change models, tools, interfaces, execution environments, or memory independently.
The foundation is the Atlas Gateway: 177 tools across 25 provider modules, including 57 Fishbowl inventory and manufacturing tools that no vendor sells. Because it speaks plain MCP, the same tools, identity, and audit trail are live in Claude, ChatGPT, Codex, Cursor, and other clients. Every call carries the employee's own identity, and each person's tool list is computed from their directory groups, so an agent never sees or does more than the person who owns it.
On top of it he built Atlas Studio for the rest of the company: chat in the browser and a signed desktop app, reusable skills, scheduled agents, and apps that employees build and Atlas hosts with the same governed tools. In its first eleven days, 65 of Fishbowl's 222 employees used chat and at least 25 of them worked outside engineering. He designed Atlas Builder so support, product, and QA could initiate fixes from Slack. Its production rollout for Drive frontend repositories takes a ticket through isolated execution, testing, and review to a draft merge request.
That work grew out of his time as Principal AI Engineer, where he built Fishbowl's Claude Code agentic coding pipeline and MCP context servers, and as Senior Software Engineer, where he architected a production micro-frontend platform with single-spa and led the team that won the Applied AI Hackathon. Before Fishbowl he was Lead Frontend Engineer at ON Platform (GameOn), where he built a no-code editor for conversational AI reply flows, and he held earlier roles at Bark Technologies, Router Limits, and the Missionary Training Center.
Outside of work, Andrew enjoys hiking, skiing, and spending time with his wife and two kids. A hands-on builder, he is always working on new projects, so ask him about his latest carpentry endeavor.
Making music with AI
Andrew loves creating music with AI and shares his songs as Aurebral.
Portfolio
Carven
Beta Experiences
Aurebral Unreleased
ON UI Components
Resume Site Architecture
Skills
Education
Experience